If it's the wrong trader, rush another one or just take the event hit. For those that you can't, rush a trader and sell parts to buy the resource you need. Between those that you'll have you'll be able to cover most events. The last 3 you can boost their amount with a primitive workshop. For the others, between the caravan and the embarkation bonus you can have some combination tool/oil/coal/resin/plank/fabric/brick. They're really not that hard to solve, and massively help in getting an economy going.Ī large number of dangerous glade events can be solved without any resources - they're the best. But then, I quickly open a dangerous glade. It's very common to get orders telling you to open X glades, or do a glade event, or open a dangerous glade, and those don't count retroactively. Generally after the first batch of orders. I used to delay dangerous glades until I felt like I had the settlement "working", but now I get them in the 1st drizzle.
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